Super Renders

General news on how to edit, use and fix errors on 3Ds max, C4D, Maya, Blender, Houdini, Sketchup, Corona, Arnold, V-ray …

Month: April 2019

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Higx releases Point Render for Nuke

Higx – aka VFX artist Mads Hagbarth Damsbo – has released Point Render: an inexpensive new point rendering engine for Nuke. Written in BlinkScript and created using only native Nuke nodes, the renderer is described as a way to “create, modulate and…

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Reallusion Game Tools now with Unreal Integration

Reallusion has announced Unreal integration for Reallusion Game Tools, a plug-in for Unreal Engine for digital human design. With this free tool, Unreal developers and producers have a solution for creating, customizing, animating, optimizing and importing characters from Character Creator 3, iClone 7 and Motion…

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Blender 2.80 Release Plan

The following release schedule was agreed on at the Homestretch workshop: Mid May: finish remaining features and polish user interface (list of tasks on developer.blender.org). These are relatively simple changes to the design, or additions to really complete the new…