RayFire for Unity released

Mir Vadim has released Rayfire for Unity. His popular destruction kit plugin for 3DS Max. The Unity version allows you to infinitely demolish 3d objects […]

Lightbrush Cloud

Back in 2012 we announced that Tandent Vision Science had released Lightbrush, a tool designed to separate a photo into illumination and reflectance passes, essentially lighting and […]

RizomUV 2019 released

Rizom-Lab has announced the release of Rizom UV 2019, its standalone UV mapping tool. New features include: A new script launcher panel similar to other […]

Wrap 3.4 available

New features in R3DS’s tool for transferring topology from a predefined mesh to a 3D scan include: Blendwrapping provides an example-based wrapping method that reuses […]