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Month: November 2019

3DS Max 2020.3 released

Autodesk has released 3DS Max 2020.3. The latest update adds improvements to the ATF Imported for improved Skethcup importing, further improvements to the Chamfer modifier including new mitre types in editable poly, viewport improvements and more. MAXtoA has also been updated to expose several new shaders including clip_geo, shader_override for overriding all the scene’s shaders, and aov_read. […]

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Storm 0.3 released

EffectiveTDs has released an update to Storm, its standalone simulation tool. Changes in version 0.3 include a new particle mesher based on VDB, the addition of an alembic particle stitcher, improved sph behaviour, camera that is now fully selectable, moveable, the addition of curl noise for force and many more improvements. Find out more on the EffectiveTDs website ( a 20% discount is available for […]

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GrowFX 2.0 beta released

Exlevel has released a beta version of GrowFX 2.0, an eagerly anticipated update to the respected parametric tree and plant modelling plugin for 3DS Max. A full feature list has yet to be made available, but this is a major rewrite of the plugin with a complete overhaul of its UI to a new, much more modern […]

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Blender 2.81 released

The Blender Foundation has announced the release of version 2.81. This release features over a thousand fixes and several important updates that were planned for the 2.8 series including overhauled sculpting tools, support for NVIDIA RTX ray tracing in Cycles, Intel Open Image denoising, user interface improvements, two new remeshing tools, grease pencil improvements, and much more. […]

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Phoenix FD 4 for 3DS Max and Maya released

Chaos Group has released Phoenix FD4 for Max and Maya. New features include the return of Active Bodies to allow the user to float geometry over liquid and push it with flooding water. Currently, there are still no collisions between the bodies and the fire/smoke simulators cannot blow active bodies away, but this apparently is coming. Voxel […]

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Black Friday Cyber Monday Coming Soon

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USD for Maya Overview

Autodesk has published a blog outlining an Overview of USD for Maya including future plans. According to Autodesk these include the desire to “make Maya an awesome place to create, assemble, and work with USD. We want to bring the strengths of a USD pipeline to the industry-proven modelling, character animation and simulation workflows in Maya, […]

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Easy Clones for After Effects

MW Motion has released Easy Clones, an After effects plugin for cloning and distributing 2D artwork, including Bitmap Layers, Vector Layers, Shape Layers and Precomps with the ability to easily apply delay and randomness to animations. Find out more of AEScripts.

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V-Ray GPU adds support for NVIDIA RTX

Chaos Group has announced that from the November updates onwards, V-Ray GPU will have support for NVIDIA RTX’s RT cores to speed up production rendering. The announcement is careful to point out that the benefits are scene dependent but that an average speedup of 40% was achievable in their tests simply by enabling the new feature. […]

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Lumion 10 teaser

Lumion 10 was recently released adding a new high-quality preview mode, 62 high-quality foliage models, displacement mapping, 5 night skies, an Aurora Borealis effect, photo-matching tools,  OSM heightmaps, AI Artist rendering, 104 new library objects and more. Learn about the release on the Lumion website. 

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