Kinematic Lab has released Dorito, a new tool for 3ds Max that simplifies the creation of what is usually called a Dorito effect. According to the developer, […]
Author: Tien Dat
Cloth Deform modifier for 3ds Max
KM-3D has announced the release of Cloth Deform, a modifier for 3ds max that creates cloth-like wrinkles on top of any mesh deforming modifier that […]
V-Ray 5 for Sketchup released
Chaos Group has announced the release of V-Ray 5 for Sketchup. This release includes some notable differences from the Maya and Max versions include V-Ray vision, […]
Katana 4.0 released
Foundry has announced the release of Katana, its look development and lighting software. New features include a new artist focused lighting mode that combines several […]
Arnold 6.1 released
Arnold 6.1 brings exciting new features and improvements including new post-processing nodes for creating exposure, color correction, and vignetting effects and support for nested dielectrics […]
Rumba 1.0 – new animation tool
Mercenaries Engineering has announced it is working on Rumba 1.0, a new standalone 3D animation tool that aims to modernise and speed up workflows. Some […]
DOF PRO for After Effects
Richard Rosenman Advertising and Design has announced the release of DOF PRO, bringing its popular photorealistic depth of field photoshop plugin to After Effects Features […]
Houdini 18.5 released
Updated Houdini 18.5 has been officially released. New features include: A live bridge between Unity and Houdini vi session sync. BSP brush support in Houdini Engine for Unreal, […]
Lazy Manager for 3ds Max
Joker Martini has released Lazy Manager, a new tool for 3ds Max that allows users to copy and paste objects, materials, and modifiers across multiple instances […]
Maya 2020.3 released
Autodesk has announced the release of Maya 2020.3. New features include: Merge BaseAnimation layer on import Paint Skin Weights Tool improvements A new HumanIK: Neck Motion […]