Pilgway has released 3DCoat 2022.28 with a new auto-export to Blender and USD export to UE5 feature. Multiple assets may be exported at once. Other […]
Author: Tien Dat
Storm 0.6 released
Sebastian Schäfer has announced the release of Storm 0.6, the latest version of its standalone particle simulation tool. New features include: The addition of a […]
Substance 3D Sampler 3.3 released
Adobe has announced the release of Substance 3D Sampler 3.3 with new tools, content, and features to make it easier to create and edit materials […]
Modeler 2022 for Houdini
Modeler 2022 for Houdini has been released with a redesigned plugin core and improved user experience for tablet users. Improvements include: Modeling tools and Houdini […]
Maya 2023 released
Autodesk has announced the release of Maya 2023, features include: Unreal Live Link for Maya allows users to stream animation data from Maya to Unreal […]
New features of 3ds Max 2023
Autodesk has announced the release of 3ds Max 2023. Some of the highlights include: Retopology Pre-processing allowing users to handle larger amounts of data with […]
TyFlow 1.004 released
Tyson Ibele recently released TyFlow 1.004, the 3rd update since the plugin’s commercial release at the end of January. A long list of notable improvements, […]
VdbRemesh Modifier for 3ds Max
Poly Design has released VdbRemesh, a new C++ based Multi-threaded openVDB remeshing modifier for 3dsMax. It includes a procedural filter stack that has 10 filters […]
Building Generator script for 3ds Max
Milan Šaffek has released a free script for 3ds Max that can create buildings by assembling and slicing pre-built components along splines or using a […]
DecalPlacer 1.5 for 3ds Max
MXtools has announced DecalPlacer 1.5, the latest release of its tool for 3ds Max designing for placing decals on objects. The new update adds a modernised UI, the […]