• 001-714-383-0800
  • supportcenter@superrendersfarm.com

Author: Super Renders Farm

BTS: Agent Emerson VR Film

IDENTITY CAPTURE CAMERA ENABLES THE TECHNOLOGY BEHIND AGENT EMERSON The making of the VR Film Agent Emerson demanded innovation as it was very challenging and complex on every level of the technical process. Our team designed and developed a unique camera system to smoothly capture the immersive intensity of our action-filled first-person POV film, which […]

Read More

Black Friday Cyber Monday Coming Soon

𝐀𝐫𝐞 𝐲𝐨𝐮 𝐫𝐞𝐚𝐝𝐲 𝐟𝐨𝐫 𝐭𝐡𝐞 𝐁𝐄𝐒𝐓 𝐃𝐄𝐀𝐋 𝐎𝐅 𝐓𝐇𝐄 𝐘𝐄𝐀𝐑?Buy up to 1000 SuperPoints and get 100% free SuperPoints with coupon code “𝐁𝐋𝐀𝐂𝐊𝐂𝐘𝐁𝐄𝐑”. For example, if you buy 100 SuperPoints you will get 200 SuperPoints and if you buy 1000 SuperPoints you will get 2000 SuperPoints. Our special deals is active until 𝐂𝐲𝐛𝐞𝐫 𝐌𝐨𝐧𝐝𝐚𝐲, 𝐃𝐞𝐜𝐞𝐦𝐛𝐞𝐫 […]

Read More

BlackRay – real-time engine for 3DS Max

BlackRay is a new real-time renderer and game engine for 3DS Max in development by Hamid Memar. The engine is based on OpenGL and DirectX and is designed to run entirely inside Max. Though detailed information is limited at this point, according to the website, it has a physical sun and sky system including volumetric clouds. […]

Read More

Designing a film set in VR on John Wick

Designing a film set in VR on John Wick Chapter 3 – Parabellum “An entire built from glass, that a lot of problems, you have reflections everywhere” Alex Nice breaks down his work on “John Wick: Chapter 3 – Parabellum,” everyone from the director to the stunt team was able to experience the huge glass film […]

Read More

AMD and Embark Studios join the Blender Development Fund

AMD has joined the Blender development fund at Patron level, joining the ranks of Epic and NVIDIA. This news means that AMD will be contributing a further $120,000 a year, enough for two full-time developers. According to a post on Blender Nation, the money is earmarked for ” supporting AMD’s own technologies and paying for general development” as […]

Read More

Automatic scanning of small objects

Digital Archive of Natural History (DiNArDa) is a non-profit organisation dedicated to the digitization of natural history collections, particularly insects. To this end, they have a growing library on Sketchfab which are free to download under a CC Attribution license and they have also published the specification for DISC3D. their open-source scanner designed especially for small objects.

Read More

The Grove release 8

F12 has released a new version of The Grove, its parametric tree modelling tool for Blender. New features include the ability to animate tree growth, improved tools to allow growth to react to forces, improved materials, a better UX, and many simulation improvements to increase realism and allow for fine-tuning. To see what’s new in detail, […]

Read More

Clone Modifier pack for 3DS Max

John Martini has released a modifier pack that contains 3 plugins for creating linear, radial and grid clones. They work by copying an object with options to incrementally translate, rotate and scale. These settings can also be animated and multiple modifiers can be built-up in the stack for more complex results. The plugins are compatible with […]

Read More

Aerialod – height map renderer

Ephtracy has released a free tool for visualising heightmaps. Aerialod is an interactive path tracer that allows you to import and render heightmaps. Find out more and download from the product’s website.

Read More

Arnold Scene Converter

Mads Drøschler has released a free tool for converting V-Ray and Corona scenes to Arnold. Supported materials include V-Ray material, V-Ray 2 Sided material, V-Ray Light material, V-Ray Blend Material and Corona material. Many map types are also supported. To see the full list, visit Mad’s website.

Read More