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Category: Arnold

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V-Ray (CPU/GPU) The main rendering software for Architectural Visualization is focused on a wide range of tasks. In order to achieve maximum realism, special attention is paid to lighting. The V-Ray renderer has a number of add-ons for this: Irradiance ะธ Photon Map; Light Cache; Brute Force. Corona Renderer Mental-ray 3Ds Max default Render The main advantage […]

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What’s New in Arnold 3.0.77?

Release Date: April 16, 2019 This is a hotfix release, using the Arnold 5.3.0.2 core, and it includes the beta version of Arnold GPU Important information about Arnold GPU (beta) Check the system requirements before using Arnold GPU. If you don’t have a supported cardor the required drivers, GPU rendering will not work. Review the list of supported features and known limitations before you start […]

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๐€๐ซ๐ง๐จ๐ฅ๐ ๐Ÿ“.๐Ÿ‘ ๐š๐ง๐ ๐ญ๐ก๐ž ๐†๐๐” ๐๐ฎ๐›๐ฅ๐ข๐œ ๐๐ž๐ญ๐š

๐€๐ซ๐ง๐จ๐ฅ๐ ๐Ÿ“.๐Ÿ‘ ๐š๐ง๐ ๐ญ๐ก๐ž ๐†๐๐” ๐๐ฎ๐›๐ฅ๐ข๐œ ๐๐ž๐ญ๐š

Arnold 5.3 offers artists a first taste of Arnold GPU with a public beta version, giving you the flexibility to switch seamlessly between CPU or GPU rendering, for a set number of features.

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