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Category: Autodesk 3ds Max

Roll modifier for 3DS Max animates any shaped geometry rolling over the ground

Kinematic Lab has released Roll, a new modifier for 3DS Max that allows you to animate any geometry rolling over the ground although it was a physical simulation. The plugin promises full artistic control over animation with several useful features such as the ability to pick and animate a helper to drive the rolling object, controls […]

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3ds Max 2020.1 out now with tear-off viewports and a new hotkey editor

Autodesk has released 3DS Max 2020.1 adding the ability to tear off viewports, a new hotkey editor, chamfer modifier improvements and more. Tear-off viewports, in particular, is an often-requested improvement for Max. The new feature allows the user to float up to 3 viewport windows across multiple monitors,  each of which is fully functional with its […]

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Scene Notes Pro

Adding notes directly in scenes(.max files) can be useful in many ways – to remind you something about any aspect of whole process of 3d work, for future reference, about whys or hows, for a colleagues(who are going to use the scene). Scene Notes Pro is here to make this task easier.         You can add notes using 9 […]

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Eloi Andaluz Fullà on the future of 3DS Max

Effective TD’s Eloi Andaluz Fullà has released a short video discussing what we can expect in the future for 3DS Max, based on fleshing out the recent road map and Autodesk’s recent GDC Presentation. Discussion points include detachable viewports, a new bake to texture workflow, new retopology tools, and a new procedural system based on Bifrost board that will initially bringing […]

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Thinkinetic releases Pulldownit 4.5 for 3ds Max

Thinkinetic has released Pulldownit 4.5 for 3ds Max, the latest version of its shattering and dynamics plugin. The update adds a new Alembic exporter for exporting geometry caches to other software, and improves performance when working with high-poly animated meshes. New Alembic exporter makes it possible to export geometry cachesAs with Pulldownit 4.5 for Maya, which was […]

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Autodesk releases 3ds Max 2020

SAN RAFAEL, CA — Autodesk has released 3ds Max 2020, the latest version of its 3D modeling, animation and rendering software. The new release revamps the user experience with customer-requested features that enable faster playback speeds, optimize performance and increase flexibility.“Whether creating a character for a feature film or designing a building, we want 3ds […]

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Autodesk 3ds Max 2020

𝟑𝐃𝐬 𝐌𝐚𝐱 𝟐𝟎𝟐𝟎 𝐏𝐥𝐮𝐠𝐢𝐧𝐬

The 3ds Max team knows you depend on plugins to be ready and available for each release. That is why they’ve created the below conditions that allow you to easily migrate into the latest updates

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