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Category: CINEMA 4D

How to Fix Common C4D Errors or Failed Jobs

Here are a few tips on how to avoid errors and costly mistakes when rendering with C4D. Include ALL textures and assetsGenerally, Cinema C4D render jobs fail or are incomplete because you are missing an asset for your scene. Most commonly, a texture map. In order for C4D to have successful output, ALL scene textures […]

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Fume FX now available for Cinema 4D

Sitni Sati has announced that FumeFX 5.0 is now available for Cinema 4D. The integration includes the FumeFX accelerated display integrated with the Cinema 4D viewport with volumetric shadows, geometry occlusion and shader feedback. Supported renderers include Standard, Physical and Arnold and other renderers can be supported be exporting the simulation to VDB format. Find out more […]

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Corona Renderer 5 for Cinema 4D

Chaos Group Czech recently released Corona Renderer 5 for Cinema 4D. New features include:  2.5D Displacement for more optimised memory usage New caustics for faster render time and memory savings Caustics now respect the include/exclude list for Corona Lights SSS renders correctly inside glossy refractive materials which have caustics enabled Much faster handling of Corona Proxies (animated […]

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