Super Renders Farm are supporting Corona 5 for Cinema 4D R21 in our system.

From the development of the Corona Core, this version brings a focus on :

  1. Firstly, optimizations to caustics results in memory savings and faster rendering.
  2. 2.5D Displacement offers significant savings to memory usage
  3. Next, Greatly improved handling of Corona Proxies, which can now include animation, and have better handling of large numbers of proxies that use the same data.
  4. Multi Shader added, to allow randomizing colors or textures between objects or sub-objects.
  5. UVWRandomizer updated to include the Mesh Element mode (to allow randomization across sub-objects) and Object buffer ID mode.
  6. Select Shader and Select Material added, allowing an object to store multiple shaders or materials (you can think of it as like a self-contained “mini-library” that the object stores with itself).
  7. Corona Sky object replaces the Corona Sky tag, allowing multiple environments in LightMix, and use of any shader as environment lighting.
  8. And of course lots of quality of life improvements, bug fixes, and UI improvements!

See also

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