Ftrack, has announced the integration of its production tracking, asset management and media review applications with Unity and Unreal Engine. According to the developers “working via a native ftrack Studio panel in Unreal or Unity, artists and animators can import, version and publish assets, communicate on uploaded assets, view assigned tasks and check notes and updates on their work. Producers and supervisors can monitor and optimise all ongoing work on a production, organise team workflow and run online reviews on content.”
Ftrack’s Unreal and Unity integrations are expected to be available for Beta testing this autumn. Find out more and sign up to be a tester on the ftrack website.
Also recently announced was integration with Perforce Helix Core – one of the most common distributed binary storage systems for the game and media industry.