The Blender Foundation has announced that Blender 3.0 is has been officially released. New features include: Cycles GPU kernels have been rewritten for better performance, […]
Blogs
Octane 2022 Preview launches with KitBash 3D, Greyscalegorilla Plus
Otoy has announced the release of Octane 2022 Preview and BrigadeBench. introduces a new Photon Tracer Kernel for 1000x faster caustics, Arnold Standard Surface support, 3x […]
Nuke 13.1 released
Foundry has announced the release of Nuke 13.1 with a focus on improving user experience, timeline improvements and streamlining workflows. New features also include a new UnrealReader […]
CablePlacer for 3ds Max
MxTools has released CablePlacer, a new tool for 3ds Max 2013 and above for modelling cables based on splines. Features include the ability to save and load […]
How to estimate the price of the project and what does “frame per node” mean?
1. How to estimate the price of the project To get a quick estimate, you can use our Cost Calculator. Remember though, all projects are varied […]
Golaem 8 released
Golaem has announced the release of the latest version of its crowd animation software for Maya. Version 8 introduces real-time simulation in Unreal Engine. increases the crowd […]
SiNi Software 1.24 released
SiNi Software has announced the release of version 1.24 of its suite of tools and plugins for 3ds Max. The main improvement in this update […]
V-Ray 5 update 2 for 3ds Max released
Chaos has announced the release of V-Ray 5 update 2. Several interesting new features are added, including a new V-Ray Decal object that allows the user […]
Arnold 7 released
Autodesk has released Arnold 7.0, the latest version of the production renderer, adding support for Open Image Denoise, extending the post-processing framework, and reducing memory […]
Houdini 19 sneak peek
SideFX has released the Houdini 19 Sneak Peek, teasing all Houdini Artists with new features and improvements. With the next version of Houdini come significant […]