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How to convert V-Ray materials to Arnold materials for rendering in 3ds Max

Issue: How to convert V-Ray materials to Arnold-compatible materials in 3ds Max. Solution: Currently, the 3ds Max 2017-2020ย Scene Convert feature does not include a preset to convert V-Ray materials to Arnold-compatible materials, such as the Physical or Standard Surface material types. For maximum compatibility with multiple renderers, V-Ray materials should be converted to the 3ds […]

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V-Ray materials appear black in 3ds Max viewports

Issue: When opening a 3ds Max scene, some (or all) of the objects in the Viewport are shown in black. These objects may have previously had textures or materials applied to them. Environment: V-Ray (Chaos Group) Causes: Includes, but is not limited to: 3ds Max preference corruption Network communication errors Graphic driver outdated/corruption VRay installation […]

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BTS: Agent Emerson VR Film

IDENTITY CAPTURE CAMERA ENABLES THE TECHNOLOGY BEHIND AGENT EMERSON The making of the VR Film Agent Emerson demanded innovation as it was very challenging and complex on every level of the technical process. Our team designed and developed a unique camera system to smoothly capture the immersive intensity of our action-filled first-person POV film, which […]

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Black Friday Cyber Monday Coming Soon

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BlackRay โ€“ real-time engine for 3DS Max

BlackRay is a new real-time renderer and game engine for 3DS Max in development by Hamid Memar. The engine is based on OpenGL and DirectX and is designed to run entirely inside Max. Though detailed information is limited at this point, according to the website, it has a physical sun and sky system including volumetric clouds. […]

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Project Manager 3 for 3DS Max released

KStudio has releasedย Project Manager 3 for 3ds Max. New features includeย the ability to assign custom previews to materials, associate files with materials, and create a gallery of files associated with any type of assets including materials. it is also possible to create a description for a material and add materials to favourites. Project Manager costs […]

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UV Tools 3 for 3DS Max

HQ Details has released UV Tools 3, a scripted tool for 3DS Max that simplifies many processes for UV mapping thatโ€™s aimed at archviz, but that many artists may find handy.  Features include the ability to move and rotate textures visually in the max viewport, the ability to align textures with the edges, simplified tools […]

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Designing a film set in VR on John Wick

Designing a film set in VR on John Wickย Chapter 3 โ€“ Parabellum “An entire built from glass, that a lot of problems, you have reflections everywhere” Alex Nice breaks down his work on “John Wick: Chapter 3 โ€“ Parabellum,” everyone from the director to the stunt team was able to experience the huge glass film […]

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AMD and Embark Studios join the Blender Development Fund

AMD has joined the Blender development fund at Patron level, joining the ranks of Epic and NVIDIA. Thisย newsย means that AMD will be contributing a further $120,000 a year, enough for two full-time developers. According to a post on Blender Nation, the money is earmarked for โ€ย supporting AMDโ€™s own technologies and paying for general developmentโ€ as […]

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Automatic scanning of small objects

Digital Archive of Natural History (DiNArDa) is a non-profit organisation dedicated to the digitization of natural history collections, particularly insects. To this end, they have a growing library onย Sketchfabย which are free to download under a CC Attribution license and they have also published the specification forย DISC3D.ย their open-source scanner designed especially for small objects. Refer to […]

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