• 001-714-383-0800
  • supportcenter@superrendersfarm.com

Tag: 3D

V-Ray for Houdini released

Chaos Group has officially released the V-Ray for Houdini, bringing all the core features of the popular renderer to Houdini.  For the launch, Chaos group has published a case study by Ingenuity Studios on how they used V-Ray for Houdini on The Walking Dead as well as Taylor Swift’s music video Look What you Made Me Do Licenses are […]

Read More

CrusherSOP

CrusherSOP is a new Houdini HDA to help the user fracture geometry while retaining artistic control. It works by drawing curves in the viewport to cut the object. Also available is a HIP Scene that was used to create the promo video.  The HDA and HIP scene are available separately each for $59 or $99 for both. Find […]

Read More

FlowScape 1.4 released – 3D landscape sketching

Pixel Forest has released an update to FlowScape, its simple to use sketching app for drawing natural environments. Until now the tool has been limited to using the built-in library, but this release adds the ability to import your own models and use Flowscape’s real-time painting tools to distribute them. FlowScape costs $10. Find out more on Pixel Forest’s […]

Read More

MARUI – VR modelling in Maya

Osaka-based MARUI-PlugIn has updated their plugin for Maya that allows the user to model and animating in VR.  The developers claim that “while many VR sculpting and modelling apps exist for the amateur artist on platforms like Steam and Oculus, MARUI-PlugIn brings VR to existing software being used by professional studios, ensuring that all the tools, functionality, […]

Read More

Adobe Dimension CC 2.3 released

Adobe has released Dimension CC 2.3, its 3D rendering and compositing software for graphic designers. New features include the ability to quickly select models and adjust their placements using new Align and Distribute tools, the ability to export specific models in common file formats instead of saving the entire scene in Dimension, and publishing tools to […]

Read More

Lightwave 2019.1 released

Newtek has announced the release of Lightwave 2019.1.  This version adds improvements to Cel Shading, FBX and Alembic support, the ability to hide all OpenGL non-renderable elements and gizmos, workflow improvements to the Layers panel in Modeler, new navigation options, improvements to the RGBA/XYZ splitter node, Physical Sky enhancements, updates to the Unreal Bridge and more. Read […]

Read More

3DF Zephyr 4.5 now available

3DFlow has announced that an update to its photogrammetry software 3DF Zephyr is now available. Version 4.5  improves the “mesh enhancement filter” added in version 4.0. This feature is unusual in that it improves the appearance of the surface by adding details that can be more aesthetically pleasing but may not be 100% faithful to the […]

Read More

Agisoft De-Lighter released

Agisoft has released De-Lighter, a new free stand-alone tool designed to remove shadows from model textures. The application is designed to remove cast shadows and ambient occlusion from 3D models by allowing the user to paint on the models to mark approximate areas that are lit or in shadow. It uses “rough illumination maps to perform binary […]

Read More

Lightbrush Cloud

Back in 2012 we announced that Tandent Vision Science had released Lightbrush, a tool designed to separate a photo into illumination and reflectance passes, essentially lighting and albedo, allowing for capturing texture maps from images and performing independent image manipulation on both textures and lighting. Since then the original tool disappeared, but it has now resurfaced as […]

Read More

Lumion 9.5 released with new assets

Mood and feeling are crucial elements of impactful architectural renders, and in Lumion 9.5, you can instantly and easily create a warm, cozy feeling around your design’s interiors and exteriors. Lumion 9.5 was released today as a free update for all Lumion 9.x users. It builds on Lumion’s large content library to help architects quickly […]

Read More