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Tag: Autodesk

3DS Max and Maya Indie licensing announced

Autodesk has announced 3DS Max and Maya Indie, a new licensing option for users earning under $100,000 per year. The initiative is currently only available in Australia, Canada, New Zealand, the UK or the US, and according the website is for a limited time only. Cmments by Chip Weatherman suggest the limited time disclaimer refers to the […]

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Bifrost for Maya announced

Autodesk has announced Bifrost for Maya which will ship on July 31 with the Maya 2019.2 release. The new Bifrost offers a node-based visual programming environment to create many types of VFX including smoke, fire, and fuzz and effects that require high-performance particle systems. Some of the main features include: Ready-to-Use Graphs – Users can quickly […]

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Flame 2020.1 released

Autodesk has announced a new update to its  Flame Family. New features include several new ways to isolate and modify common objects in moving footage for colour grading and compositing purposes, including new sky extraction tools. Also included: The ability to extract mattes from motion vector data; the ability to customize layouts by setting viewports, storyboard, media […]

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NVIDIA Launches NVIDIA Studio High Performance Platform

17 new RTX Studio laptops pair RTX GPUs with NVIDIA Studio Stack of SDKs and drivers to significantly improve performance and reliability for content creators. NVIDIA has just unveiled NVIDIA Studio, their new platform that brings together RTX GPUs and the NIVIDIA Studio Stack of specialized SDKS and dedicated Studio drivers, dramatically improving performance and […]

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4 Awesome Music Video Visual Effects — And How to Recreate Them

Travis Scott’s music video for “SICKO MODE” inspired us to recreate some of its truly awesome visual effects. Here are our four favorite. Last year, Travis Scott dropped the highly anticipated music video for his hit single off of “ASTROWORLD,” his new album released earlier this year. After only being online for three days, the […]

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Do I Need to Know How to Draw for 3D Modeling?

It’s a question that crops up all the time on professional CG forums —”do I need to know how to draw to have a successful career in 3D?” Before we buckle down and try to answer that, let us say this: It’s a foregone conclusion that a well-developed foundation in traditional art or digital painting is a […]

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MasterpieceVR Releases Masterpiece Motion Rigging Software

SAN MATEO, CALIF. — MasterpieceVR today announced the release of Masterpiece Motion, the world’s first professional VR software to accelerate and simplify rigging of 3D models for gaming and animation. For experts and beginners, preparing 3D models to make them ready for animation – rigging, skinning, and posing – is time-consuming, complex and technical. Masterpiece Motion […]

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6 ways to break the rules of composition

Composition rules are great but at times you need to break them. Read on for some practical suggestions on how you can do this. Introduction Breaking the rules of composition can, when done well, lead to amazing eye captivating results. In that regard, rather than calling them rules it would probably make more sense to […]

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2019 Google Play Award winners highlight top Android apps and games

Google on the eve of I/O 2019 announced the Play Award winners to celebrate the top Android apps and games. The nominees in nine categories were unveiled late last month, with the ceremony this evening in Mountain View, California. There are nine categories with criteria factoring overall quality, strong design, technical performance, and innovation. The nominees were first selected […]

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Your Render Time (and How to Optimize)

General To give you a quick example of why it’s faster to use a render farm, imagine that you have a frame that takes 30 seconds to render on your local machine and it takes 1 minute per frame on our farm. While you may have a faster render time, we simply have more machines to […]

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