Super Renders

General news on how to edit, use and fix errors on 3Ds max, C4D, Maya, Blender, Houdini, Sketchup, Corona, Arnold, V-ray …

CPU

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Arnold 6 released

Autodesk has announced the release of Arnold 6, bringing GPU production rendering out of beta. Arnold 6 allows the user to switch between CPU and GPU rendering while maintaining the same settings. The new GPU mode is based on NVIDIA’s OptiX framework and…

MAYA

Maya 2020 released

Autodesk has announced the release of Maya 2020, adding over 60 updates for animators and updates to the graph editor and time slider. Other features include:  Cached Playback: New preview modes promise faster animation playback and more predictable results, layered dynamics…

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Nebula Render 2 released

Nebula Render 2 is a new commercial unbiased physically-based standalone render application aimed at “architects, designers and casual VFX artists”. Features include interactive raytracing, a 3d view to modify the scene and add helpers, support for common material types including subsurface scattering and…

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UNIGINE SDK 2.8 Now Available

From improved asynchronous data streaming to cached shadows to better reflections, UNIGINE 2.8’s improvements are pushing the boundaries of visual realism in virtual worlds. Check out the latest improvements to the engine that was voted onto the “Most Influential” list…

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VERGE3D 2.12 FOR BLENDER RELEASED

We are excited to announce the release of version 2.12 of Verge3D for Blender. For this update we reworked several example applications, added many new puzzles, implemented supersample and multisample anti-aliasing, wrapped the powerful Tween.js library for creating fancy procedural…

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Autodesk releases 3ds Max 2020

SAN RAFAEL, CA — Autodesk has released 3ds Max 2020, the latest version of its 3D modeling, animation and rendering software. The new release revamps the user experience with customer-requested features that enable faster playback speeds, optimize performance and increase…