Framer Modifier for 3DS Max creates topology-based frame objects from editable poly objects. According to the description, it is useful for creating facades, structures, grids, furniture, patterns, […]
General news on how to edit, use and fix errors on 3Ds max, C4D, Maya, Blender, Houdini, Sketchup, Corona, Arnold, V-ray …
Framer Modifier for 3DS Max creates topology-based frame objects from editable poly objects. According to the description, it is useful for creating facades, structures, grids, furniture, patterns, […]