Super Renders

General news on how to edit, use and fix errors on 3Ds max, C4D, Maya, Blender, Houdini, Sketchup, Corona, Arnold, V-ray …

game engine

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Godot 3.2 now available

A new version of the open-source game engine Godot is now available. Version 3.2 includes  Android and Web Assembly support in Mono/C#,  Oculus Quest and ARKit support, an overhaul of visual shaders, improvements to graphics and rendering, glTF 2.0 and FBX, WebRTC and WebSocket, Android build and…

NEWS

Iliad demo shows 2D painting directly in Unreal Engine

Praxinos has released a recording showing Iliad, its upcoming plugin for Unreal Engine that adds 2D painting and much more directly to the game engine. The project is being developed in collaboration with Epic Games. Watch the demo on Twitch: https://www.twitch.tv/videos/502138099Super Renders Farm– powerful and…

NEWS

BlackRay – real-time engine for 3DS Max

BlackRay is a new real-time renderer and game engine for 3DS Max in development by Hamid Memar. The engine is based on OpenGL and DirectX and is designed to run entirely inside Max. Though detailed information is limited at this point,…

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EmberGen – real time volumetric fluid simulation

JangaFX is working on a real-time volumetric fluid simulation tool called EmberGen. According to the developers, it is able to “instantly simulate, render, and export flipbooks/sprite sheets to any game engine of your choice”. EmberGen promises to be intuitive and as…