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Tag: How to convert bitmap textures to TX format for rendering with Arnold

How to convert bitmap textures to TX format for rendering with Arnold in 3ds Max

How to convert bitmap textures to TX format for rendering with Arnold in 3ds Max

Issue: How to convert bitmap textures to a TX format (*.tx) for rendering with Arnold in 3ds Max. Important Note: The more memory-efficient TX textures can then be […]

3DS MAX, TUTORIAL

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