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Tag: new features

Flame 2020.1 released

Autodesk has announced a new update to its  Flame Family. New features include several new ways to isolate and modify common objects in moving footage for colour grading and compositing purposes, including new sky extraction tools. Also included: The ability to extract mattes from motion vector data; the ability to customize layouts by setting viewports, storyboard, media […]

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3D Coat 4.9 released

New features in 3DCoat v4.9 include a new CutOff tool, improvements to the Paint, Sculpt, UV/Retopo room, New curves and more. What’s New in 3DCoat 4.9 Paint room Sculpt room UV/Retopo room New curves General changes You can see the full changelog on the 3D Coat website. Also of note, 3D Coat is available with a […]

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XParticles 2019 released

Insydium has released the latest update for XParticles for Cinema 4D. New features include an xpDynamics Tag that is fully integrated into the X-Particles system and works with fluids, smoke, fire and constraints. Dynamic Objects can be controlled and art-directed using X-Particles emitters, modifiers, questions & actions and data mapping. Also in this release is […]

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Storm 0.2.5 released

EffectiveTDs has released Storm, its standalone granular simulation tool. Version 0.2.5 adds expressions for all float and boolean parameters, a Linux version, floating licensing option, the ability for caches and images to be written in the background for up to 2X speed increases, forces based on chunks, a new wind mode force, improved Alembic sequence export to include more data […]

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RizomUV 2019 released

Rizom-Lab has announced the release of Rizom UV 2019, its standalone UV mapping tool. New features include: A new script launcher panel similar to other applications, where users can load and store relevant scripts after using the LUA scripting tool A growing script library with a starter script that lets users select an edge and […]

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Wrap 3.4 available

New features in R3DS’s tool for transferring topology from a predefined mesh to a 3D scan include: Blendwrapping provides an example-based wrapping method that reuses pre-existing wrapped meshes to improve the wrapping quality for further models. This node reduces the need for cleanup to a minimum. Brush provides a variety of brushes for mesh sculpting […]

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Miarmy 7 released

New features in Basefount Technology’s crowd simulation software for Maya include: A new bone tree builder which allow the user to rebuild a standard joint tree that clings to the original rig even if it contains overall scale, bone scales or breaks joints. The user can then can use the generated bone tree to generate an […]

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