Godot 3.2 now available

A new version of the open-source game engine Godot is now available. Version 3.2 includes  Android and Web Assembly support in Mono/C#,  Oculus Quest and ARKit support, an overhaul […]

Storm 0.3 released

EffectiveTDs has released an update to Storm, its standalone simulation tool. Changes in version 0.3 include a new particle mesher based on VDB, the addition of an alembic particle stitcher, improved […]

The Grove release 8

F12 has released a new version of The Grove, its parametric tree modelling tool for Blender. New features include the ability to animate tree growth, improved […]

LuxCoreRenderer 2.2 released

Version 2.2 of LuxCoreRenderer has been released. The new version adds PhotonGI indirect light cache, integrated Intel Open Image Denoiser v1.0, new improved Random/Sobol sampler […]

Appleseed 2.1 beta released

A new version of Appleseed, the open-source renderer aimed at animation and VFX, is out now. Version 2.1 includes support for Cryptomatte AOVs, render checkpointing for […]

Maverick Indie released

Random Control has released Maverick Indie, a new version of its recently released Maverick Studio renderer. Maverick Indie offers the core features of Maverick Studio without the […]