Army of One Games has released a new scattering plugin for Unreal Engine 4. Simple Scatter has been designed to bring scattering workflows familiar from the […]
Tag: new
Cavalry – new motion design software
London-based motion design and VFX Studio Mainframe has announced a free public beta of its new motion design software Cavalry. Cavalry promises the user a new […]
Debris Maker 2 and several other useful scripts now open source
Aaron Dabelow has released the source code to his popular 3DS Max plugin Debris Maker as well as several other useful 3DS Max scripts including AE Transform Exporter, Lazy UVW Editor, […]
ZBrush Composition
Pixologic has released ZBrush Compositor, a new plugin that allows you to send ZBrush render passes to Marmoset Toolbag 3 or Adobe’s Substance Painter. Learn how to […]
Reality Converter converts 3D formats to USDZ
Apple has released Reality Converter, a new beta app that allows the user to convert, view, and customize USDZ 3D objects on a Mac. It supports several […]
Scatter for Blender 2.8
BD3D has released Scatter, a new add-on for Blender for parametrically distributing instanced geometry . It works by automating the creation of a complex modifier stack […]
QuickLight for 3DS Max
Krzysztof Dawlud has released QuickLight, a new tool for 3DS Max that automates the task of setting up and tweaking HDRI-based Dome lights. At present […]
PolySlicer for 3ds Max
Poly Design has released PolySlicer, a new scripted tool for 3DS Max that creates evenly spaced cross-sections. The developer describes its main purpose as being […]
Unigine 2.10 released with a new terrain system
Unigine has announced the release of version 2.10 bringing several significant new features to the real-time engine including a brand new terrain system with a […]
Atoms Crowd 3.2.0 released
Toolchefs has announced the latest version of crowd simulator Atoms Crowd. Version 3.2.0 includes Clarisse integration, support for Houdini Ragdoll, a new Houdini Crowd to Atoms Cache […]