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Tag: plugin

CityEngine 2019.1 released with a new Maya plugin

Esri has released the latest version of its parametric tool CityEngine. Version 2019.1 adds several sketching improvements in 2D and 3D including new tools for placing temporary guide lines, export to i3s 1.7 format which  supports PBR materials, a new Maya plugin called Serlio that allows the user to execute CityEngine rules directly in a Maya scene, and the […]

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Skatter 2 for Sketchup crowdfunding campaign

Lindalë, a small two-person company that created Skatter for Sketchup, has set up a crowdfunding campaign to finance version 2 of the plugin. Skatter 2 is being rewritten from scratch and already includes new features such as clustering, randomised materials and new distribution methods. The rewrite also brings a performance boost, updated UI and a new library browser. The […]

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Bella – a new spectral physically-based renderer

Barcelona-based Diffuse Logic has announced a new render engine called Bella, available as a standalone app and plugin for Maya with new implementations promised in the future. According to the developers, Bella is a spectral, physically-based renderer that features a node-based scene description graph, and an intuitive material model based on several material types including Conductor, Dialectric. These can […]

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Yeti 3.5 released

Peregrine Labs has announced the latest release of Yeti, its Maya plugin for fur and feathers. New features in version 3.5 include Alembic support for both import and export, the move for internal texturing to the OpenImageIO standard, volumetric guides that promise to bring more intuitive results and better control and more. Learn about the new […]

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Renderman 22.6 released

Pixar has released a new version of Renderman. Version 22.6 includes PxrCurvature, a new pattern for rendering the resulting curvature of geometry. It can be used for masking and other effects to show wear on edges or outlines. A new material plugin is provided to preview PxrSurface shading while painting in The Foundry’s Mari and RenderMan is now […]

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FumeFX 5.0.4 for 3ds Max released

SitniSati has released an update to FumeFX, its fluid dynamics plugin-in for 3DS Max, designed for creating realistic fire, smoke, explosions and more. Version 5.0.4 add support for using detachable GPU Viewports added in 3ds Max 2020.1, There are also more controls and updated preview for Turbulence Noise as well as new Affect Velocity Magnitude Mode. A Parameter Check tool allows […]

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Substance for Maya 2.0.1 released

Adobe has announced the updated of its Substance plugin for Maya. Version 2.0.1  has been extensively rewritten and now supports the output of textures with resolutions up to 8K for the GPU engine and 4K for the CPU engine. Caching the output to disk has been improved with options to set the type to either LDR or HDR […]

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MARUI – VR modelling in Maya

Osaka-based MARUI-PlugIn has updated their plugin for Maya that allows the user to model and animating in VR.  The developers claim that “while many VR sculpting and modelling apps exist for the amateur artist on platforms like Steam and Oculus, MARUI-PlugIn brings VR to existing software being used by professional studios, ensuring that all the tools, functionality, […]

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Chaos – spline plugin for 3DS Max

Kinematic Lab has released Chaos, a new parametric Spline object for 3DS Max that creates spline using what are called “strange attractor” equations. 29 different equations are available, each one with their own variables. Features : Everything is animable, but be careful with the parameters. Because of the nature of these equations, some values can drastically […]

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Fast Bokeh for After Effects

Rowbyte has released Fast Bokeh a free plugin for After Effects for generating DOF and bokeh effects using a depth map. Rowbyte promise improved speed, reduce edge issues when compared to similar plugins. Fast Bokeh is a plug-in for After Effects that creates a smooth Depth of Field bokeh blur using a Depth Map. It’s […]

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