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Tag: plugins

New meshing and Bullet Physics plugins for 3DS Max announced

Updated MagicPictures Software has now released its two new plugins for 3DS Max: AqBullet, which is a bullet physics-based dynamics plugin; and AqMesher, an openVDB-based meshing/levelset plugin.  AqMesher is an OpenVDB based meshing plugin that’s compatible with particles, objects, and of course VDB objects. According to the developers it provides optimised access to many OpenVDB functions such as […]

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Lightbrush Cloud

Back in 2012 we announced that Tandent Vision Science had released Lightbrush, a tool designed to separate a photo into illumination and reflectance passes, essentially lighting and albedo, allowing for capturing texture maps from images and performing independent image manipulation on both textures and lighting. Since then the original tool disappeared, but it has now resurfaced as […]

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Direct Modelling 1.5 for Houdini released

Alexey Vanzhula has released an update to Direct Modelling HDA, his modelling tool for Houdini. The plugin comprises 4 parts, including a SoftBoolean toolset which was an evolution of an earlier tool called Flux that creates procedural models using boolean operations. As the name suggests it can create soft transitions between operands. The Geometry Library allows the user to create a […]

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ZBRUSH 2019.1 NOW AVAILABLE!

ZBrush 2019.1 is now available as a FREE update for all users. We strongly recommend upgrading at the earliest opportunity. It includes several new features as well as a number of enhancements or fixes within both the ZBrush feature set and various plugins. Please see the list below for more information. FEATURE ADDITIONS ZBrush 2019.1 […]

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PSD to 3D plugin creates 2.5D scenes from Photoshop layers

The PSD to 3D Plugin was developed in-house at e.d. films, it allows the user to convert sketches into moldable scenes and characters, ready for further manipulation and animation in Maya. After conversion, the 3D objects are available in Autodesk Maya for tweaks, including depth and resolution. All objects correspond to the original Photoshop layers, allowing artists to […]

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VERGE3D 2.12 FOR BLENDER RELEASED

We are excited to announce the release of version 2.12 of Verge3D for Blender. For this update we reworked several example applications, added many new puzzles, implemented supersample and multisample anti-aliasing, wrapped the powerful Tween.js library for creating fancy procedural animations, enabled WebGL 2.0, added new features for virtual reality and updated Verge3D WordPress plugin […]

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Cycles 4D Release Build 321

Amazing new release This release is a huge leap forward, we’ve rewritten the Node Editor for increased speed and efficiency. The Real-Time preview is faster and smoother, and we’ve included loads of cool New Features: New Core (62173 Jan 2019) Cycles 4D now works on GPU (CUDA) and CPU  New Cryptomatte for compositing New Simple […]

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