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Tag: released

Aerialod – height map renderer

Ephtracy has released a free tool for visualising heightmaps. Aerialod is an interactive path tracer that allows you to import and render heightmaps. Find out more and download from the product’s website. Refer to some related articles: –

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Universal Scene Description: open source at Autodesk

Autodesk has released a recording from SIGGRAPH 2019 in which they discuss the how the company is working with leading animation studios to “ensure a consistent yet modifiable way to use USD within Maya, while remaining fully open-source and used as a baseline going forward”. Find out more on Autodesk’s website. 

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CryEngine 5.6 released

Crytek has released the latest version of its real-time tool Cryengine. Version 5.6 includes in-editor project management, micro-facet multi-layer materials, area lights, tesselated particle ribbons, pressurised closed buoyant cloth, custom-mesh ropes, full-body ragdoll IK, behaviour tree UI and much more. See the full list on the Cryengine website.  Experience the service Super Renders Farm with: https://superrendersfarm.com/?utm_source=Lisa&utm_medium=BlogSuperRendersFarm&utm_campaign=Post

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Marvelous Designer 9 released

CLO Virtual Fashion has announced the release of Marvelous Designer 9. New features include retopology and symmetry tools, new subdivision features, half pattern symmetry, mirror creation, and GPU acceleration for improved performance during simulations. Find out more on the Marvellous Designer website.

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CityEngine 2019.1 released with a new Maya plugin

Esri has released the latest version of its parametric tool CityEngine. Version 2019.1 adds several sketching improvements in 2D and 3D including new tools for placing temporary guide lines, export to i3s 1.7 format which  supports PBR materials, a new Maya plugin called Serlio that allows the user to execute CityEngine rules directly in a Maya scene, and the […]

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LuxCoreRenderer 2.2 released

Version 2.2 of LuxCoreRenderer has been released. The new version adds PhotonGI indirect light cache, integrated Intel Open Image Denoiser v1.0, new improved Random/Sobol sampler adaptive code, front and back material transparency (aka light invisible object), New textures (Power, Less Than, Greater Than, Dot Product, Position, Shading Normal, etc.), Shadow catcher is now easier to use […]

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Keyshot 9 sneak peek

Keyshot has released a sneak peek for Keyshot 9. Some of the showcased features include Fuzz, GPU rendering, RealCloth, denoising, a 3D model library and more. Find out more on the Keyshot website.

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Nuke 12 released

Foundry has announced the release of Nuke 12. New features include Soft Selection for customisable falloff when manipulating geometry and cars; an Edge Extend node to erode or dilate a sample region; an Inpain node to create effects similar to Photoshop’s healing brush; Grid Warp tracking; integration of Cara VR in NukeX; performance improvements and more. […]

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Emb3D – web and app based model viewer updated

Transform and Lighting has released a new version of Emb3D Visual Reality, a 3D platform for high-performance 3D rendering in web browsers and mobile apps. New features include the ability to store assets in the cloud, use subfolders, get image previews, share contents on the web and with other platform users,  convert and download models in several formats. In […]

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ZBrush sneak peek

Pixologic has released a recording from the 2019 ZBrush Summit that offers a sneak peek of what we can expect in ZBrush’s future releases. Features include the ability to fade textures, new Xtractor tools, updates to Trim, Curve Deco brush, draw draft analysis and more.

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