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Tag: Render

What’s New in Cycles 4D?

Cycles 4D Release April 2019 In this build the following changes and improvements have been made: Cycles core The 2.8 core of Cycles is implemented in this build Speed We have worked hard on improving the global speed of Cycles 4D, including a rebuilt node editor and updated real-time preview Node Editor Revised node interface […]

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Substance Painter – Spring 2019 Update

Advanced R&D Leads to New Tools for Artists, Including Displacement Maps, Tessellation, Layer Blending and More CLERMONT-FERRAND, France – April 23, 2019 – Today, the Substance team unveils the first Substance Painter update of 2019, reconfirming its commitment to artists of all skill levels through a host of new features requested by users. Leveraging Substance’s unmatched R&D, today’s new features […]

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Maxon releases a significant update to Cinema 4D

Maxon, recently released R20 of Cinema 4D with some pretty significant new features. Big ones are a significant ProRender update and a nodal shading system. Stay tuned for the review coming soon for more. Red Shift is a biased GPU renderer that’s well respected for its speed and render quality. Red Shift is working on […]

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What’s New in Fusion 360 April 2019?

v.2.0.5688 version: These recent issues are now fixed: The Timeline marker disappeared when you activated a component, making it impossible to scroll back to a previous state. Local rendering didn’t work when you installed Fusion 360 under a Non-English account. Now it works as it should. We cleaned up some CAM code that was causing […]

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Blender 2.80 Release Plan

The following release schedule was agreed on at the Homestretch workshop: Mid May: finish remaining features and polish user interface (list of tasks on developer.blender.org). These are relatively simple changes to the design, or additions to really complete the new functionality. First week of June: developers focuses on updating user manual in their areas of […]

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What’s New in Arnold 3.0.77?

Release Date: April 16, 2019 This is a hotfix release, using the Arnold 5.3.0.2 core, and it includes the beta version of Arnold GPU Important information about Arnold GPU (beta) Check the system requirements before using Arnold GPU. If you don’t have a supported cardor the required drivers, GPU rendering will not work. Review the list of supported features and known limitations before you start […]

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New features and enhancements in the April 2019 release of After Effects (version 16.1.)

Top new features April 2019 release (version 16.1) Repair videos when you remove unwanted objects from your video with the Content-aware fill tool Remove unwanted objects from footage, such as boom mics, distracting signs, and people. Powered by Adobe Sensei, Content Aware Fill for video makes it easier to cleanly remove unwanted elements, saving hours […]

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Adobe to Unwrap New Tool for VFX

Content-Aware Fill for video is coming to After Effects. Adobe is set to introduce on Wednesday a new feature in its popular After Effects software, aimed at the visual effects community: Content-Aware Fill for video. Content-Aware Fill is a tool currently available in Adobe Photoshop that uses algorithms to remove unwanted objects from still images […]

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Autodesk releases 3ds Max 2020

SAN RAFAEL, CA — Autodesk has released 3ds Max 2020, the latest version of its 3D modeling, animation and rendering software. The new release revamps the user experience with customer-requested features that enable faster playback speeds, optimize performance and increase flexibility.“Whether creating a character for a feature film or designing a building, we want 3ds […]

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