Super Renders

General news on how to edit, use and fix errors on 3Ds max, C4D, Maya, Blender, Houdini, Sketchup, Corona, Arnold, V-ray …

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D5 Render Engine

Singapore-based Dimension 5 has announced D5 Render, a new realtime engine that combines ray-tracing and rasterisation techniques. Find out more on D5 Render’s website and see demos on their YouTube channel.

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Pulze Render Manager beta

Pulze has released a beta version of its new render manager aimed at the architectural visualisation industry.The aim of the tool is to be artist friendly, with much of the workflow simplified and automated where possible. Features include node monitoring including the…

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Arnold 6 released

Autodesk has announced the release of Arnold 6, bringing GPU production rendering out of beta. Arnold 6 allows the user to switch between CPU and GPU rendering while maintaining the same settings. The new GPU mode is based on NVIDIA’s OptiX framework and…

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Renderman 23 released

Pixar has released Renderman 23, adding native support for USD, support for Houdini 18 including the Solaris look-dev tool, improved interactive rendering, updated and improved APIs and development platforms, improved compositing with interactive adjustment of LPEs and AOVs and more. Read about…

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V-Ray GPU adds support for NVIDIA RTX

Chaos Group has announced that from the November updates onwards, V-Ray GPU will have support for NVIDIA RTX’s RT cores to speed up production rendering. The announcement is careful to point out that the benefits are scene dependent but that an…

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Keyshot 9 sneak peek

Keyshot 9 is out now. New features include Fuzz, GPU rendering, RealCloth, denoising, a 3D model library and more. Find out more on the Keyshot website. 

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Corona 5 released

Chaos Czech has released the latest version of Corona renderer. Version 5 adds a new 2.5d displacement mode that promises to improve geometry processing up to 20x. Other improvements include improved performance for caustics with gains of up to 20% in for…

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BlackRay – real-time engine for 3DS Max

BlackRay is a new real-time renderer and game engine for 3DS Max in development by Hamid Memar. The engine is based on OpenGL and DirectX and is designed to run entirely inside Max. Though detailed information is limited at this point,…

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Aerialod – height map renderer

Ephtracy has released a free tool for visualising heightmaps. Aerialod is an interactive path tracer that allows you to import and render heightmaps. Find out more and download from the product’s website. Super Renders Farm – Powerful & Smart Cloud Renders Farm Refer…