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Tag: Software

Project Manager 3 for 3DS Max released

KStudio has released Project Manager 3 for 3ds Max. New features include the ability to assign custom previews to materials, associate files with materials, and create a gallery of files associated with any type of assets including materials. it is also possible to create a description for a material and add materials to favourites. Project Manager costs […]

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UV Tools 3 for 3DS Max

HQ Details has released UV Tools 3, a scripted tool for 3DS Max that simplifies many processes for UV mapping that’s aimed at archviz, but that many artists may find handy.  Features include the ability to move and rotate textures visually in the max viewport, the ability to align textures with the edges, simplified tools […]

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Clone Modifier pack for 3DS Max

John Martini has released a modifier pack that contains 3 plugins for creating linear, radial and grid clones. They work by copying an object with options to incrementally translate, rotate and scale. These settings can also be animated and multiple modifiers can be built-up in the stack for more complex results. The plugins are compatible with […]

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Aerialod – height map renderer

Ephtracy has released a free tool for visualising heightmaps. Aerialod is an interactive path tracer that allows you to import and render heightmaps. Find out more and download from the product’s website. Refer to some related articles: –

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Arnold Scene Converter

Mads Drøschler has released a free tool for converting V-Ray and Corona scenes to Arnold. Supported materials include V-Ray material, V-Ray 2 Sided material, V-Ray Light material, V-Ray Blend Material and Corona material. Many map types are also supported. To see the full list, visit Mad’s website.Refer to some related articles: – Project Manager 3 for 3DS Max […]

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Controlling robots with Maya

Befores and Afters has published an article on how industrial robots can be controlled directly from within Maya using a plugin called Mimic. This can be useful for controlling complex camera rigs that need to precisely repeat movements for VFX that use miniatures and physical models. Read the article in full on Befores and Afters. 

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Maya performance improvements webinar

Autodesk Technical Specialist Steven Roselle has published a webinar recording in which he demonstrates recent performance improvements to Maya’s file management and interactivity. Watch it on Youtube.

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Lumion 10 teaser

A new teaser for real-time archviz renderer Lumion 10 has been released. The video is light on details about what is actually new, but it’s possible that support for RTX raytracing has been included along with new vegetation models. We’ll publish more concrete details once they become available, meanwhile you can see the teaser on YouTube. 

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3DS Max 2020.2 now available

Autodesk has announced its latest update to 3DS Max. Version 2020.2 adds a new Sketchup importer based on the Autodesk Translation Framework that supports any version of Sketchup. The previous importer only supported Sketchup up to version 2014.  The Chamfer modifier sees another update in this release with the addition of new corner mitring types Patch and Radial […]

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Wunderparc AI – 3D environments from photos

Wonderparc is a new suite of software that promises to create 3D environments from a photo using artificial intelligence. The process is divided into 4 separate processes: moods, camera, objects and materials.  First of all the Moods module – which is the only one of these to currently have a working prototype – is intended […]

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