Super Renders

General news on how to edit, use and fix errors on 3Ds max, C4D, Maya, Blender, Houdini, Sketchup, Corona, Arnold, V-ray …

Tool

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Material Maker 0.8 released

RodZilla has released an update for Material Maker, the open-source procedural material generation tool that’s built on top of the Godot engine. The new release features updates to the user interface and several new and improved nodes including the ability to describe and…

3DS MAX

TopoLogiK v1.12 released – retopo tool for 3DS Max

KinematicLab has released an update to TopoLogiK, its retopology tool for 3DS Max that promises a “more procedural, parametric and efficient approach”. Features since last reported include improved high poly management removing issues with corrupted meshes, the ability to automatically select edge loops…

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ArmorPaint 0.7 released

Armory has released ArmorPaint 0.7, an update to its open-source PBR texture painting tool. New features include support for Blend Modes when using layers and brushes, a new plugin manager to manage several new plugins, support for PSD, BMP and GIF files,…

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Deep FX updates

Since we last reported, Deep FX World has released several development videos showcasing the progress of its standalone physics and animation tool Deep FX Studio. Currently in beta, the tool is based on their fluid simulation plugin for Lightwave called Deep…

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Atoms Crowd 3.2.0 released

Toolchefs has announced the latest version of crowd simulator Atoms Crowd. Version 3.2.0 includes  Clarisse integration, support for Houdini Ragdoll, a new Houdini Crowd to Atoms Cache converter, a new USD exporter, a Ragdoll Builder tool, a new Agent Deleter tool, several Maya improvements…

BLENDER

KeyMesh for Blender under development

KeyMesh is a new experimental tool for Blender designed for creating a different mesh per frame in the same object. Together with the new Blender pose sculpt tools it allows for a lot of possible workflows, such as clay animation….

MAYA

HairStrips creator for Maya

AKA Tools has released HairStrips Creator, a new tool for Maya that allows the user to create bands of polygons for real-time hair effects. Several procedural controls are available including the ability to automatically aligns strips based on surface normals; the ability…

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Adobe acquires VR modelling tool Medium

Adobe has announced the acquisition of VR Sculpting app Medium from Facebook’s Oculus division. Medium was originally launched in 2016 to take advantage of the Oculus Touch controllers to sculpt, model and paint in a VR environment. No information has been released yet on…

NEWS

Storm 0.3 released

EffectiveTDs has released an update to Storm, its standalone simulation tool. Changes in version 0.3 include a new particle mesher based on VDB, the addition of an alembic particle stitcher, improved sph behaviour, camera that is now fully selectable, moveable, the addition of curl noise for force and…

BLENDER

Blender 2.81 released

The Blender Foundation has announced the release of version 2.81. This release features over a thousand fixes and several important updates that were planned for the 2.8 series including overhauled sculpting tools, support for NVIDIA RTX ray tracing in Cycles, Intel Open…