• 001-714-383-0800
  • supportcenter@superrendersfarm.com

Tag: Tool

QuadRemesher tool released for Max, Maya and Modo

Exoside has released QuadRemesher, a new auto-retopology tool that produces clean quads compatible with Max, Maya and Modo. Features include the ability to set a target quad count; adaptive size settings including the ability to use Vertex Colours to set quad density; the ability to control edge loops using smoothing groups, normals creasing, material ID or an algorithm to […]

Read More

FlowScape 1.4 released – 3D landscape sketching

Pixel Forest has released an update to FlowScape, its simple to use sketching app for drawing natural environments. Until now the tool has been limited to using the built-in library, but this release adds the ability to import your own models and use Flowscape’s real-time painting tools to distribute them. FlowScape costs $10. Find out more on Pixel Forest’s […]

Read More

Flix 6.1 release

Foundry has announced the latest version of Flix, its collaborative story development tool. This release improves Flix’s collaboration tools with a new workflow between Flix and Avid Media Composer. Publishing from Flix to Media Composer is promised to be seamless, and artists can re-confirm a sequence from editorial into Flix using only AAFs.  In addition […]

Read More

Golaem 7 released

Golaem has released version 7 of its crowd simulation tool for Maya introducing a new layout tool. The Golaem Layout tool is an independent tool for procedural character layout, enabling artists to easily populate shots by creating something called Population Vignettes. These Vignettes are similar to a proxy for characters and their animations which can be edited […]

Read More

EmberGen – real time volumetric fluid simulation

JangaFX is working on a real-time volumetric fluid simulation tool called EmberGen. According to the developers, it is able to “instantly simulate, render, and export flipbooks/sprite sheets to any game engine of your choice”. EmberGen promises to be intuitive and as easy to use as possible with a node-based UI and several examples shipping with the tool […]

Read More

FumeFX 5.0.4 for 3ds Max released

SitniSati has released an update to FumeFX, its fluid dynamics plugin-in for 3DS Max, designed for creating realistic fire, smoke, explosions and more. Version 5.0.4 add support for using detachable GPU Viewports added in 3ds Max 2020.1, There are also more controls and updated preview for Turbulence Noise as well as new Affect Velocity Magnitude Mode. A Parameter Check tool allows […]

Read More

Adobe Dimension CC 2.3 released

Adobe has released Dimension CC 2.3, its 3D rendering and compositing software for graphic designers. New features include the ability to quickly select models and adjust their placements using new Align and Distribute tools, the ability to export specific models in common file formats instead of saving the entire scene in Dimension, and publishing tools to […]

Read More

Nuke Inpaint tool teased

Foundry has teased a new tool called Inpaint, due for inclusion in Nuke 12.0. According to the company, it allows the user to create contextual paint strokes, similar to Photoshop’s Healing Brush tool. Inpaint is GPU accelerated, includes “Stretch knobs” to control the direction of the stroke for finer adjustments, has the ability to adjust the […]

Read More

Unreal Engine 4.23 Preview 1 now available

Epic Games has announced a preview release of Unreal Engine 4.23 is now available. Preview 1 includes several new features including, the Chaos physics and destruction system, the Skin Weight Profile system, a new Unreal Insights Tool and several improvements to the virtual production tools. This release also includes several major changes to the Niagara workflow, editor updates, […]

Read More

Blender 2.80 release candidate available

The Blender Foundation has released a release candidate for Blender 2.80, meaning the final release is imminent. Assuming all things go well, this should be the final shipping version, or certainly close to it. A Fresh Start Blender 2.80 features a redesigned user interface that puts the focus on the artwork that you create. A new […]

Read More