Super Renders

General news on how to edit, use and fix errors on 3Ds max, C4D, Maya, Blender, Houdini, Sketchup, Corona, Arnold, V-ray …

KeyMesh for Blender under development

KeyMesh is a new experimental tool for Blender designed for creating a different mesh per frame in the same object. Together with the new Blender pose sculpt tools it allows for a lot of possible workflows, such as clay animation. Idea and development by Daniel Martínez Lara and Pablo Dobarro. Watch a sample video on Vimeo.



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