Autodesk has announced the release of Maya 2020, adding over 60 updates for animators and updates to the graph editor and time slider. Other features include: 

  • Cached Playback: New preview modes promise faster animation playback and more predictable results, layered dynamics caching, and more efficient caching of image planes.
  • Animation bookmarks: The ability to mark, organize, and navigate through specific events in time and frame playback ranges.
  • Bifrost for Maya: Performance improvements, Cached Playback support, and new MPM cloth constraints.
  • Viewport improvements: The ability to interact with and select dense geometry or a large number of smaller meshes faster in the viewport and UV editors.
  • Modelling enhancements: New Remesh and Retopologize features.
  • Rigging improvements: New matrix-driven workflows, nodes for precisely tracking positions on deforming geometry, and a new GPU-accelerated wrap deformer.

The release also includes Arnold 6, which can now be used for production rendering on both the CPU and GPU, as well as performance enhancements and new simulation features to Bifrost, the visual programming environment in Maya.

To see a full list of what’s new, visit the What’s New page in the Maya documentation

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