When rendering with V-Ray ( Chaos Group), the render takes much longer than usual in 3ds Max.
Image: V-Ray Frame Buffer Window loading.
The cause of slow renders using V-Ray includes, but is not limited to:
- The hardware and machine specifications used for rendering.
- Bitmap paging in V-Ray.
- Registry corruption.
To try and resolve slower renders for 3rd-party software such as V-Ray, do the following:
Check Hardware Requirements
To benefit from faster renders, ensure the PC meets the requirements of the software and render solution. Upgrade to available updates or versions as necessary.
- For more information on requirements for V-Ray from Chaos Group see: V-Ray requirements
- For more information on requirements for 3ds Max from Autodesk see: 3ds Max requirements
Disable Bitmap Paging
Try disabling the bitmap paging options in V-Ray:
- Go to the Render Setup (F10) > Common tab.
- Under the Bitmap Performance and Memory Options choose Setup.
- The Global Settings and Defaults for Bitmap Proxies window will open.
- Go to the Texture and Rendered Images Memory Options.
- Uncheck Page Large Images to Disk (Saves Memory).
- Also see: Using the bitmap pager
Image: V-Ray bitmap manager.
Remove references to older version of 3ds Max or VRay in the Windows Registry if they have been uninstalled.
- “File Save Error: Can’t begin chunk inside Data chunk” error occurs when saving large 3ds Max files with Talon Cloud Storage software
- “File archive failed (code #)” error when trying to archive a scene in 3ds Max
- Super Renders Farm– powerful & smart cloud render farm