𝟑𝐃𝐬 𝐌𝐚𝐱 𝟐𝟎𝟐𝟎 𝐏𝐥𝐮𝐠𝐢𝐧𝐬
The 3ds Max team knows you depend on plugins to be ready and available for each release. That is why they’ve created the below conditions that allow you to easily migrate into the latest updates.
Quality: With the
Features: We built product roadmap leveraging ideas from public forums, users’ direct feedback, and in-person meetings to better align with future demand. View newly released 3ds Max Public Roadmap which shares high-level direction for the product.
Plugins: In the past, 3rd party plugins have not always been available for each 3ds Max release. This year, we collaborated with over 40 developers and as a result 250 plugins are planned to support 3ds Max 2020 in the following week of the release.
Here’s the full list. Please note the descriptions you see below have been provided by 3rd parties and are not Autodesk statements.
Used in combination with Substance Designer, the Substance plugin for 3ds Max gives users the ability to easily create physically based materials by opening and tweaking Substance files.
AMD Radeon™ ProRender is AMD’s powerful physically-based rendering engine that lets creative professionals use open industry standards to leverage GPU and CPU performance to produce stunningly photorealistic images in Autodesk 3ds Max.
- Using OpenCL™, Radeon™ ProRender supports both AMD GPUs and CPUs as well as those of other vendors
- AMD Radeon™ ProRender comes with its own library of 300+ materials optimized for use with AMD’s renderer
- Whatever your chosen workflow, AMD Radeon™ ProRender is fully integrated into Autodesk 3ds Max 2020
- New for version 2.5: Autodesk 3ds Max 2020 support, AI-accelerated denoising, and adaptive sampling
RPC Version 220.127.116.11
RPC Plug-ins provide the ability to place, edit, create, and render all types of RPC People, Trees, Cars and Object content. ArchVision now supports a full PBR workflow with this latest release of the RPC plugin for 3ds max. RPC’s are currently delivered through ArchVision Dashboard and the AVAIL content management platform. Enterprise, floating and single user licenses are available. You may download full trial versions of RPC Plug-ins for Autodesk products trials.archvision.com. Supported applications include:
- Autodesk Revit 2016 and newer
- Autodesk AutoCAD 2015 and newer
- Autodesk 3ds Max 2017 and newer
Supported rendering engines include:
- Arnold (NEW!)
- ART (NEW!)
- V-Ray NEXT (NEW!)
- Corona (coming Q2 2019)
Naviswork NWC Export Utility 2020
The distributable NWC file exporter enables project teams using Navisworks software to generate whole-project models for simulation and analysis. Team members can generate the optimized NWC file directly from design applications without the need for a licensed seat of Navisworks. The NWC exporter works with a range of products, including AutoCAD and Revit software-based products, as well as 3ds Max, Bentley MicroStation and Graphisoft ArchiCAD software. The NWC file format supports transfer of both object geometry and associated metadata.
Shotgun Integration 0.5.6
The Shotgun integration for 3dsMax has been updated for compatibility with Max 2020. This integration brings the tracking and collaboration features of Shotgun directly to artists working in 3ds Max and helps connect them to the rest of the studio.
Anima is the 3d people animation application developed specifically for architects and designers, ideal for creating amazing 3d animated people quickly and easily!
With its artificial intelligence system, it allows 3d human characters to avoid each other, to get on and off stairs, escalators, tracks and moving sidewalks. With an incredibly simple workflow, you can create complex crowd simulations in seconds.
Phoenix FD for V-Ray Next 3.13
Phoenix FD for 3ds Max is a fluid dynamics simulator that is seamlessly integrated with Autodesk 3ds Max and V-Ray. Phoenix FD is capable of a wide range of effects including fire, smoke, liquids, flames, explosions, ocean waves, splashes, spray, mist to list just a few. Quick presets and fast setup make it easy to get started, and its powerful simulation engine offers complete control over more complex effects.
V-Ray Next for 3ds Max Update 1.2
V-Ray for 3ds Max is the software of choice for high-profile companies operating in everything from architecture and design to visual effects in film and television. Whether it’s advertising living spaces for IKEA or bringing Thanos to life in Avengers: Infinity War, Chaos Group’s physically-based rendering engine helps artists visualize their best ideas with faster ray tracing, cleaner sampling, and highly accurate rendering. Get Update 1 for V-Ray Next for 3ds Max 2020.
Corona Renderer 3 for 3ds Max (hotfix 2)
Corona Renderer from Render Legion a.s. is a high-performance (un)biased photorealistic renderer, available for Autodesk 3ds Max 2013 to 2020. It delivers predictable, reliable, and physically plausible results with no compromises in quality. Render Legion a.s. became part of Chaos Group in August 2017 and specialize in developing easy to use, powerful and affordable software for 3D computer graphics and visual effects.
FStorm Renderer 1.3.2
FStormRender is a new GPU powered, unbiased render with good performance/quality trade. It is very simple, fast and realistic with convenient materials and light sources.
Icube R&D Group
One of the most popular scattering plug-ins for 3ds Max developed since 2007. Big list of supported rendering engines with SDK provided for adding any others.
MadCar is a plug-in for quick rigging of wheeled vehicles and their animations by simulating the control. MadCar supports any number of wheels, and with any of their mutual arrangements including motorcycles. Any number of trailers is also supported.
Creates car traffic flow for urban visualizations, populate city with thousands of cars, buses and trucks, It has flexible road system with parking, bus stops, traffic lights, bridges and complicated roundabouts, dynamics calculation makes driving on complicated surfaces more realistic, and the AI system helps cars to operate independently.
Forest Pack 6.2
Forest Pack provides a complete solution for creating vast areas of objects, from trees and plants to buildings, crowds, aggregates, ground-cover, rocks and more. Countless studios rely on Forest Pack ’s production-tested algorithms and native shaders to render scenes with virtually unlimited numbers of objects and polygons, all without putting a strain on computer resources. Forest Pack now supports for 3ds Max 2020, with the benefit of improved renderer compatibility, increased stability for IPR rendering and performance boosts added in recent releases.
RailClone is a unique array-based approach to asset creation is fast, efficient, and easy-to-learn. Use the convenient node-based editor to create rules that combine, sequence, transform, deform, slice, bevel, and distribute instanced geometry or proxies. Create variation by randomising objects, UV mapping, and material IDs. In addition to support for 3ds Max 2020, recent releases add a host of features to make RailClone even more flexible. With RailClone, creating sophisticated parametric models has never been simpler.
Full list can find from Autodesk official post: