Epic Games has shared a post detailing their update and plans for mobile support in Unreal Engine. According to the post, “limitations and variance in mobile hardware have made it necessary for us to maintain alternate rendering pipelines between desktop, Android, and iOS, with certain rendering features only exposed to specific feature levels. However, our long-term goal is to establish consistency between each of these platforms in terms of fidelity, performance, and available features. To that end, we are working to develop functionality for mobile devices that are equivalent to desktop rendering much sooner for each release than we have in the past.” Read the news in full on Epic’s blog.

See Also:

Leave a Reply

Your email address will not be published. Required fields are marked *