Super Renders

General news on how to edit, use and fix errors on 3Ds max, C4D, Maya, Blender, Houdini, Sketchup, Corona, Arnold, V-ray …

Quad Remesher now available for Blender

Quad Remesher now available for Blender

Exoside has announced the release of Quad Remesher for Blender. The plugin is an auto-retopology tool created by Maxime Rouca, the developer of ZRemesher, capable of working on hard-surface as well as organic objects. To learn more, visit the Quadremesher website
Super Renders Farm – Powerful & Smart Cloud Renders Farm
Refer to some related articles:
AMD and Embark Studios join the Blender Development Fund
NVIDIA joins Blender Development Fund at highest Patron level
Blender’s Google Summer of code projects


2 Replies to “Quad Remesher now available for Blender”


Your email address will not be published. Required fields are marked *

You Might Also Like