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General news on how to edit, use and fix errors on 3Ds max, C4D, Maya, Blender, Houdini, Sketchup, Corona, Arnold, V-ray …

Wrap 3.4 available

New features in R3DS’s tool for transferring topology from a predefined mesh to a 3D scan include:

Blendwrapping provides an example-based wrapping method that reuses pre-existing wrapped meshes to improve the wrapping quality for further models. This node reduces the need for cleanup to a minimum.
Brush provides a variety of brushes for mesh sculpting and cleanup. It is designed for fixing mesh artifacts after wrapping.
CopyTransform copies a transformation from one object to another.
Watch a new features video and find out more on R3DS’s website

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